The First Berserker: Khazan Secrets
The First Berserker: Khazan Secrets
Blog Article
A clara inspiraçãeste para isso foi Nioh, de que igualmente utiliza 1 sistema bem semelhante, porém isso tira 1 pouco do charme do um Souls e a graça do explorar um mundo interconectado e parecer caminhos natural escondidos entre as áreas.
A gameplay parece muito a do Nioh, ao ponto por quase parecer um sucessor espiritual do jogo. Khazan possui entrada a 3 MODELOS do armas: lança, espada Bastante e empunhadura dupla com espada e machado, usando cada uma dessas armas tendo tua própria árvore de habilidades onde o jogador consegue montar builds completamente variados de modo a o exatamente tipo do arma.
O único detalhe aqui é de que as vezes possui um filtro exagerado demais em certas áreas, ao ponto do incomodar visualmente e dificultar de modo a enxergar inimigos e itens.
O jogo reinventa elementos centrais do universo de Dungeon & Fighter com uma Feitio ousada e texturas realistas de modo a produzir uma experiência visual envolvente.
Its combat follows a similar resource model, too, as you attack and deflect to accumulate Spirit; points you then use to perform weapon skills. Where Khazan really distinguishes itself is with its strict stamina system.
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Igualmente temos personagens bastante bem escritos qual acompanham este protagonista durante a jornada e que agregam amplamente natural para o conteúdo da história.
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Khazan's chance for revenge comes when he's freed and possessed by a netherworld spirit called the Blade Phantom (again, anime). For all you Elden Ring fans, this edgy ghost is voiced by Anthony Howell of Margit/Morgott fame, and yes, it is amazing having the The First Berserker: Khazan Fell Omen pop up and tell you how much you suck when a boss flattens you.
Isso não foi reflexo único Destes aumentos DE minhas habilidades ou dos melhores Aparelhamentos do protagonista, mas sim do game realmente deter ficado menos desafiador (ou mais justo) desse ponto em diante.
After all, Khazan has some real difficulty spikes. Especially when it wants you to engage with a new system, such as dodging and dealing with status effects, or proper parrying. Besides simple timed-deflections, Khazan uses the red unblockable attacks from Sekiro, but here you can actually parry them with a counterattack to deal massive stamina damage, provided you're willing to take a risk on tricky timing.
Ao dominar as armas e habilidades versáteis por Khazan, ESTES jogadores podem personalizar efetivamente suas táticas de modo a conquistar muitos MODELOS do chefes e navegar por cenários por combate variados.
The First Berserker: Khazan is a cel-shaded soulslike set in the long-running Dungeon Fighter Em linha universe. You play as Khazan; a celebrated general renowned for defeating the "Berserk Dragon" (just in case you were in doubt this is effectively anime), now exiled and mutilated by a court of jealous nobles.
Khazan does a fantastic job showcasing its anime-esque art style with dramatic boss sequences and cutscenes, but some of its areas feel strangely drab and I can't work out if this is just because of the colour palette. It's not like the game is badly optimised or anything and it ran perfectly for me, but sometimes it does feel a bit like the only places you ever visit are mines, ruins, and caves.